A Visual Turn: Comics and Art after the Graphic Novel

Again and again over the course of the 20th century, new popular media—photography, film, video—were adopted by contemporary artists who had trained in traditional techniques such as painting or sculpture. British sculptor Richard Long put it this way: “I am an artist who sometimes chooses to use photographs.” For decades it has seemed that the printed comic might be ripe for such assimilation, but while the rubric now encompasses everything from superheroes to an experimental avant-garde, the valorization of comics by art institutions (museums, galleries and publications) has remained elusive. Read More